Exclusive For New Registered Users!
Sign Up and Verify Email for CouponCountry / Region:
Language:
Currency:
Your cart is empty !
Continue shoppingNew User 8% OFF Coupon
Save $8.00
8% OFF coupon for new users, up to $8.00 off
Countdown
Sign Up and Verify Email for Coupon
Publish Date: Feb 04 ,2025
After five years of hard work, Wild Terra 2: New Lands attempts to break through MMO field with richer survival mechanisms and sandbox freedom. However, since the release of this sequel created in November 2022, Steam reviews have always been mixed. From the ambition of land grabbing to the shortcomings of the combat system, is this game a treasure for hardcore players or a semi-finished product that has not yet been polished?
As a sandbox MMO that claims to be a player-driven ecosystem, the core charm of WT2 New Lands lies in the extreme portrayal of “ownership” and “survival pressure”. Players can establish their own sphere of influence and earn gold coins by building territories, taming beasts, and operating resource stations.
In the game, players can occupy and customize their own territories, and plan everything from fortifications to trade. You can let others enter your territory and exchange items. In short, you have a high degree of control over your territory. The land in this game belongs almost entirely to you. This is very attractive to a survival game enthusiast.
When players enter the game, the first thing they have to face is the nearly two-hour tutorial. Because the game mechanism is very complicated.
When the player finishes the tutorial, the next thing they need to face is upgrading. Since WT2 NL strives to bring players a hardcore survival experience, the resources in the game are not abundant, and players also face the risk of competing with other players.
Not to mention that it takes players several hours to make an item, as far as the training profession is concerned, if you want to become a tamer, players need to tame hundreds of beasts, while you can only find dozens of beasts on the map. The resource allocation of the game is not balanced.
Secondly, PVP content in the game is almost a negative impact on the survival element. Once an ordinary player dies in PVP, he will lose a lot of Wild Terra 2: New Lands Gold.
You may think that as long as you don’t participate in PVP, it will be fine. However, there are loopholes in this game. The attacker can kill others in the combat zone and then escape to the non-combat zone. The victim can neither take revenge nor recover the loss. This is hard to prevent. Moreover, in the poison arrow flow, players can kite melee opponents without responsibility. The latter’s only countermeasure “backstab” requires extremely high operating precision. PVP is very unbalanced.
Finally, there is the boss battle. Since this game has no resilience system, fighting the boss is like a gamble. The boss battle lacks a clear damage judgment mechanism: sometimes you can withstand ten attacks safely, and sometimes you will be killed in two hits. What’s more fatal is that the game does not provide any means such as rolling and blocking, so whether a battle can be won depends mostly on luck.
Despite its flaws, WT2 New Lands still has some bright spots that prove its differentiated competitiveness. Due to the small number of players, many advantages of WT2 NL have not been truly demonstrated, such as the combination of territory and economic system. When the number of players increases, some players’ territories will occupy a very important position, and may evolve into an important place for players to exchange items with each other.
Wild Terra 2: New Lands is like an unpolished jade - it has amazing ecological logic and social potential, but is dragged down by a rough combat system and resource card points. For hardcore sandbox enthusiasts, it provides a real and painful pioneering journey.