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Publish Date: Dec 26 ,2024
With the launch of Black Ops 6, it not only adds some combat content that differs from previous Call of Duty games, but also actively responds to the voice of fans, allowing Theater and Classic Prestige modes to return strongly. Of course, these are all about specific content.
In terms of the game’s operation, in order to give you a more intuitive and convenient experience, you can now adjust and customize your in-game HUD in BO6. For example, move your mini-map to another location, hide certain HUD elements, or disable it completely.
Although HUD is a powerful tool, it is always hidden in the options menu, and the game system does not set it up for you to use directly. Based on this, we will introduce you to how to adjust and use it. But don’t forget to confirm and try it in Black Ops 6 Bot Lobbies after the customization is completed, and then put your HUD into actual combat, which will be safer.
Once you’re in the game, you can go into the options menu and select the “Interface” tab to adjust the HUD, and the “Gameplay HUD” tab allows you to check all the HUD options. There are dozens of options in this tab, but the most important one is HUD Presets. If you don’t see it, you can go into a match or pregame lobby to adjust your presets.
However, besides the fixed presets, there are also some things you can adjust yourself, which are:
Of all the new changes in CoD Black Ops 6, the addition of HUD layouts is undoubtedly the most notable. This new setting allows you to reorganize the display elements displayed throughout the game, such as:
This is a fundamental shift compared to past CoD games. Because in the past, these elements were always static. But now in BO6, if you want the mini-map to be at the bottom of the HUD, or want to remove the ammo indicator completely, you can easily do so.
Currently, you can try ten layout configurations, each of which moves elements of the HUD, and then you can further customize them through mini-map and visibility adjustments. However, you cannot move any HUD elements yourself - your HUD layout itself determines the fixed position of each widget.
Regardless of the HUD layout, you can adjust the mini-map settings through the “Game HUD” tab, which mainly includes the following 5 items:
The most noteworthy of these is Radar. As a new mini-map internal feature, it allows you to remove all map information from the mini-map, making it effective for more experienced players without changing the actual function of the mini-map.
In addition, if you are sitting far away from the monitor, you can zoom in on the mini-map to see it more easily, but this method does not make the mini-map provide more information. If you want a more detailed mini-map, you’ll need Forward Intel perk.
In addition to the above HUD settings that are tied to the combat process, you can also set the color of the game interface. Now that the color filter has been restored in Black Ops 6 and retains the same function, you can change the color profile of the interface through the HUD palette drop-down menu and inject color overlays into the game itself.
I believe you will also notice that there are a few color filter settings under your interface options. This applies to the game itself and can be applied to everything. For example, if you find that the game’s screen colors are a bit gray, you can use Filter 2 with a low-intensity value (30-50%).
After all, the vividness of the game’s screen colors has a great impact on your gaming experience. It would be a pity if BO6 Boosting service brought a new skin in the new camo to your weapon, but the game could not show it perfectly.
For a shooting game like CoD Black Ops 6, which requires a high accuracy rate in hitting enemies in combat, it is necessary to ensure that the interface is clean and intuitive. Therefore, it is recommended that you use the target tracker as a benchmark and move all key information, including the mini-map, to the bottom of the HUD.
At first, it may feel a bit abrupt to put all these things in the lower position of the screen, but it will improve your combat experience after getting used to it. And if you adjust it slightly, you can also create a HUD setting suitable for Zombie mode.
In addition, before starting the game, you can set the opacity of the mini-map to 60% and use the mini-map compass. This will not only remove the compass at the bottom of the screen, but also make your mini-map more integrated with the game background.
Besides these suggestions we provide, you can also use battle after battle to explore more possibilities of HUD settings that are more suitable for you, so that your gaming habits can better integrate with the characteristics of BO6. Thank you for reading.