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Publish Date: Nov 19 ,2024
If you have played shooting games, you will find that the game usually needs to be based on a certain map to carry out various battles or activities, and Call of Duty Black Ops 6 is no exception.
When you enter the actual combat, you will find that the maps in Black Ops 6 not only use various complex terrain designs to bring you a thrilling shooting combat experience, but also highlight its characteristics to make you feel more real when you walk through the map.
At present, some of the existing maps in BO6 are classic old maps from previous games. After all, the entire game series has a history of more than 20 years, and many old maps are worth returning again. Based on this, we will introduce you to 10 relatively good classic maps that are likely to return in BO6 in the future.
This map was first launched in the original Call of Duty: Black Ops in 2010 as part of its First Strike map pack. Compared with other maps of the same period, Kowloon was a bit ahead of its time because of its large scope, so it was not a popular map.
But CoD Black Ops 6, as a new game released this year, is enough to show the full picture of Kowloon in terms of game smoothness and exquisite graphics. And you can now move quickly in BO6, so the large map is not only no longer a disadvantage, but can be a good supplement.
If you find that its large scope makes it difficult for you to experience it after Kowloon is really launched, you can also choose it as a map in CoD BO6 Bot Lobbies to practice first, to avoid mistakes such as getting lost in actual battles.
As another DLC map that has been forgotten by most players for many years, Battery comes from Call of Duty: World at War released in 2008. Maybe you didn’t even know it existed before.
Overall, Battery is a relatively small map, but the two towers attached to the side of the main game area make it feel much larger than it actually is. In fact, Battery is a perfect map even for Black Ops 6. Its external part is a playground for snipers, and its interior is very suitable for close-quarters combat.
If the game makers want to further create a chaotic combat atmosphere in BO6 later, then Carrier is the most suitable map to provide a venue for such combat. Carrier debuted in Call of Duty: Black Ops 2 in 2012. Although it is relatively large in scale, it may be one map with the most close-quarters combat in the series.
Here, the obstacles scattered on the map will force you to duel in close quarters, so your next battle is always around the next corner, and the whole battle process is bound to be full of tension. So in order to better deal with this more dangerous map, you can upgrade your weapons in advance through CoD: Black Ops 6 Boosting to enhance your combat effectiveness.
Sometimes, the content of the map is also one criterion for whether Call of Duty Black Ops 6 has a rich game style, and if Hollywood Hills mansion map in BO2, Raid, can return, it will undoubtedly add to your Black Ops 6 game style with its characteristics.
When fighting in Raid, you can enjoy the convenience of long-distance sightlines from both sides of the center lane as a sniper, while moving to the center may reward you with the unique running and shooting game style of BO6. In addition, in terms of game modes, Raid is unique because it is suitable for almost all modes and has strong versatility.
As a map born in 2010, Launch’s mid-map rocket launch was very popular when it first appeared, but surprisingly, this mechanism is still popular in Call of Duty series today. Because it can add dynamic elements to the game map, making the entire game more challenging.
We believe that if Launch returns in CoD Black Ops 6, it can further enhance the dynamic effect of rocket launches and give new life to the old map.
Currently, Black Ops 6 lacks a good enough search and destroy map, so if Summit can return, it will make up for this deficiency.
First appeared in Call of Duty Black Ops, each area in Summit is very narrow, and one wrong step means destruction. So you need to clean up every corner of this map. If such a tactical map can appear in BO6, it will definitely bring new features to the game’s run-and-gun game loop.
Compared with other classic maps, Castle, which was born in CoD World at War, its bird’s-eye view layout told us that this is a humble map. However, the many blind spots it contains will naturally draw players to the center of the map, making the battle more concentrated.
If you’ve experienced Firing Range in CoD Black Ops, you’ll know that its three-lane layout is perfect. Long-range encounters take place in the outer lanes, the middle lane becomes a mess, and the objective matches on the shooting range are absolutely exciting.
If Firing Range returns in BO6, it will be its fifth appearance in CoD series. Judging by its excellent performance, there is a reason it has returned so many times.
Originally released in BO2 in 2012, Standoff is arguably one of the best objective maps ever in CoD series. It features a lot of verticality, allowing you to engage from almost anywhere. The last time Standoff appeared was in Black Ops Cold War, but given its popularity, it’s no surprise that it’s returning again in Black Ops 6.
Hijacked is one of the best Call of Duty multiplayer maps ever, but surprisingly, it has only returned once since its debut in Black Ops 2, in Black Ops Cold War. Therefore, we speculate that it is likely to appear again in BO6.
Hijacked is the best embodiment of symmetrical map design, with two main structures on the yacht facing each other, and close-range chaos happening between them. This is already a very fast-paced map, and the full range of movement in BO6 may amplify this feature.
After the introduction, are you looking forward to these maps more? I believe that Call of Duty: Black Ops 6 will bring them back as soon as possible to enrich your gaming experience.